Explore Our Competitions

Learn more about each competition and how our students are making a difference in STEM. Click below to explore our project details.

TSA Competition Information

ANIMATRONICS

three (3) teams of two to three (2-3) team members per state (requires state advisor approval)

To address the annual design challenge, participants exhibit and demonstrate their knowledge of mechanical and control systems by creating an animatronic device with a specific purpose (i.e., communicate an idea, entertain, demonstrate a concept, etc.) that includes sound, lights, and an appropriate
surrounding environment (a display).

 Theme: Time Travelers’ Museum

Design Problem: Create an animatronic figure or scene from a key moment in American history. The character should "come to life" to explain their world to a young audience. Designed for a children's museum or educational tour. 

ARCHITECTURAL DESIGN

one (1) team per chapter; individual entries are permitted (requires pre-submission)

In response to the annual design challenge, participants develop a set of architectural plans and related materials, and construct both a physical and computer-generated model to
accurately depict their design. Semifinalists deliver a presentation and participate in an interview.

 Theme: Barndominium

You are tasked with designing a unique barndominium—a modern, barn-inspired residence—for a family of five. The setting is a scenic area, where the landscape is as much a part of the experience as the home itself. Your objective is to create a harmonious balance between comfortable family living and the beauty of the natural surroundings.

Design Problem

Design Problem Update

AUDIO PODCASTING

three (3) teams per state; individual entries are permitted (requires state advisor approval; requires pre-submission)

Participants use digital audio technology to create original content for a podcast piece that addresses the annual theme. The podcast must feature high level storytelling techniques, voice acting, and folly sound effects; the full entry must include documentation of the podcast development process and elements. Semifinalists participate in an interview.

Theme: “History or Mystery”

Students create an audio podcast that focuses on a real-life or fictitious historical event from the past.

BIOTECHNOLOGY DESIGN

one (1) team of at least two (2) individuals per chapter 

Participants select a contemporary biotechnology problem that addresses the annual theme and demonstrates understanding of the topic through documented research, the
development of a solution, a display (including an optional model or prototype), and an effective multimedia presentation. Semifinalists deliver a presentation and participate in an interview.

Topic: Bioconjugation. Bioconjugation is a biochemical technique that has been applied in various fields, such as medicine, diagnostics, biocatalysis, and materials. From chemical warfare to corrective eye surgery, the applications of bioconjugation are vast. Highlight the science behind bioconjugation and demonstrate one of its many uses.

BOARD GAME DESIGN

one (1) team of at least two (2) individuals per chapter

Participants develop, build, and package a board game that focuses on a subject of their choice. Creative packaging, and the instructions, pieces, and cards associated with the pilot game will be evaluated. Semifinalists set up the game, demonstrate how the game is played, explain the game’s features, and discuss the design process.

CHAPTER TEAM

one (1) team of six (6) members per chapter

Participants take a parliamentary procedure test to qualify for the semifinal round of competition. Semifinalists conduct an
opening ceremony, items of business, parliamentary actions, and a closing ceremony.

CHILDREN’S STORIES

three (3) teams or three (3) individuals per state (requires state advisor approval)

In response to the annual theme, participants create an illustrated children’s story of artistic, instructional, and social value, and submit documentation related to the development of the physical storybook. Semifinalists read their story aloud and participate in an interview

Theme: Students develop and produce a non-fiction, die-cut board book

CODING

three (3) teams of two (2) individuals per state

Participants take a test, which concentrates on aspects of coding, to qualify for the semifinal round of competition. Semifinalists develop a software program – in a designated amount of time – that accurately addresses an onsite problem.

The following programming languages may be used to complete the assigned problems: 

  • C version C17
  • C++ version C++20
  • C# version 8
  • Java version 21.0
  • JavaScript/Node version 18.19
  • Python version 3.9
  • Ruby version 3.2
  • Rust version 1.75
  • Swift version 5.10

COMPUTER-AIDED DESIGN (CAD), ARCHITECTURE

two (2) individuals per state (requires state advisor approval)

Participants use complex computer graphic skills, tools, and processes to respond to a design challenge in which they develop representations of architectural subjects, such as foundation and/or floor plans, and/or elevation drawings, and/ or details of architectural ornamentation or cabinetry. The
solution to the design challenge and participant answers in an interview are evaluated.

COMPUTER-AIDED DESIGN (CAD), ENGINEERING

two (2) individuals per state (requires state advisor approval)

Participants use complex computer graphic skills, tools, and processes to respond to a design challenge in which they develop three-dimensional representations of engineering
subjects, such as a machine part, tool, device, or manufactured product. The solution to the design challenge and participant answers in an interview are evaluated.

DATA SCIENCE AND ANALYTICS

three (3) teams of two (2) individuals per state; individual entries are permitted (requires state advisor approval; requires pre-submission)

Participants identify a societal issue, collect or compile data from various sources about the issue, and then produce documentation and a digital scientific poster about their findings.
Semifinalists create a synopsis and digital visual representation of a data set provided in an onsite challenge

Theme: Identify and use a "Tourism"- related open-source data set for analysis and research. In the scientific poster, cite the source of the data, including the URL/domain and file format. 

Scientific Poster Template

DEBATING TECHNOLOGICAL ISSUES

three (3) teams of two (2) individuals per state (requires state advisor approval)

Participants research the annual topic and subtopics and prepare for a debate against a team from another chapter. Teams are instructed to take either the pro or con side of a
selected subtopic, submit a summary of references, and use their research to support their assigned position. The quality of a team’s debate determines semifinalists and finalists.

Theme: Artificial Intelligence and Ethics

  • Subtopic 1: AI decision-making in judicial systems introduces bias and undermines human moral judgment.
  • Subtopic 2: The development of artificial general intelligence (AGI) poses a greater existential threat than nuclear weapons.
  • Subtopic 3: AI-generated art and literature diminish the value of human creativity and cultural authenticity.

DIGITAL VIDEO PRODUCTION

three (3) teams or three (3) individuals per state (requires state advisor approval; requires pre-submission)

Participants develop and submit a digital video and a documentation portfolio (including such items as a storyboard, script, summary of references and sources, and equipment list)
that reflects the annual theme. Semifinalists participate in an interview.

ThemeA Twist in Time

Create a story that alters a key historical moment—or imagines a character from the past suddenly appearing in the modern day.

DRAGSTER DESIGN

two (2) individuals per chapter

Participants design, draw, and construct a CO2-powered dragster that adheres to specifications, design and documentation
requirements, and the annual theme. Semifinalists compete in a double-elimination race and participate in an interview.

No theme for 2026, see official rules for specifications

DRONE CHALLENGE (UAV)

three (3) teams of two to six (2-6) individuals per state (requires state advisor approval)

Participants design, build, assemble, document, and test fly an open-source Unmanned Arial Vehicle (UAV) according to the stated annual theme/problem specifications. The required
documentation portfolio must include elements such as a photographic log, wiring schematics, and a description of the programming software used. Semifinalists participate in an interview.

Theme: Safari Rescue

Theme

ENGINEERING DESIGN

three (3) teams of three (3) or more individuals per state (requires state advisor approval)

Participants develop a solution to an annual theme that is based on a specific challenge noted by the National Academy of Engineering (NAE) in its compilation of the grand challenges
for engineering in the 21st century. The solution will include a documentation portfolio, a display, and a model/prototype. Semifinalists deliver a presentation and participate in an
interview.

ThemeEngineering the tools of scientific discovery

EXTEMPORANEOUS SPEECH

three (3) individuals per state (requires state advisor approval)

Participants select a technology-related or TSA topic from among three topic cards and prepare and give a three-to-five minute speech that communicates their knowledge of the
chosen topic. The quality of the speech determines advancement to the semifinalist level of competition, for which an
identical competition procedure is followed to determine
finalists

FASHION DESIGN AND TECHNOLOGY

five (5) teams of two to four (2-4) individuals per state (requires state advisor approval)

To address the annual theme, participants demonstrate expertise in fashion design principles by creating a wearable garment, garment patterns, and a documentation portfolio. Semifinalist teams present their garment designs (worn by team models), discuss the design process with evaluators, and
respond to interview questions.

FLIGHT ENDURANCE

two (2) individuals per chapter

Participants design, build, fly, and adjust (trim) a rubber-band powered model aircraft to make long endurance flights inside a contained airspace. Documentation (including elements
such as attributes of the model design, drawings, and an analysis of the trim modifications), an inspection of the model and
the required model flight box, and official times for two flights are aspects of the evaluation

FORENSIC SCIENCE

one (1) team of two (2) individuals per chapter

Participants take a test of basic forensic science to qualify for the semifinal round of competition. Semifinalists examine a mock crime scene and demonstrate their knowledge of forensic science through crime scene analysis, with the findings synthesized in a written report/analysis.

Aerial Drone Competition (ADC)

The Aerial Drone Competition challenges students to design, build, and pilot drones through dynamic aerial missions. Each season’s game encourages innovation, coding, and strategic thinking as teams navigate obstacle courses and complete autonomous and manual flight tasks. Students develop real-world skills in engineering, programming, and teamwork while competing for top honors and the opportunity to advance to the World Championship.

Combat Robotics

Foothill TSA competes in Plastic Ant Weight Combat Robotics, where students design, build, and battle one-pound robots made primarily from 3D-printed plastic parts. These lightweight machines face off in fast-paced, one-on-one matches that test creativity, engineering, and strategy. Students apply CAD design, fabrication, and electronics skills to create durable, high-performance robots—learning hands-on lessons in design iteration, problem-solving, and sportsmanship along the way.

Vex V5RC Robotics Competition

The VEX V5 Robotics Competition challenges students to design, build, and program robots to compete in exciting head-to-head games. Each season brings a new engineering challenge that promotes creativity, teamwork, and problem-solving. Students gain hands-on experience in STEM, coding, and design while competing for a chance to qualify for the prestigious VEX World Championship.

FUTURE TECHNOLOGY AND ENGINEERING TEACHER

three (3) individuals per chapter (requires pre-submission)

Participants research a developing technology, prepare a video showing an application of the technology in the classroom, and create a lesson plan/activity that features the application and connects to the Standards for Technological and Engineering Literacy (STEL), as well as STEM initiatives and integration. Semifinalists demonstrate the lesson plan and
answer questions about their presentation.

GEOSPATIAL TECHNOLOGY

one (1) team of two to three (2-3) members per chapter (requires pre-submission)

To address the issue presented in an annual theme, participants interpret geospatial data and develop a digital portfolio containing maps, data, and pertinent documentation. Semifinalists defend their projections and visual infographic during a presentation/interview.

Theme: Urban Heat Islands and Cooling Solutions

Identify urban heat island (UHI) hotspots in your area using temperature, vegetation, and land use data. Map areas most affected by heat and propose equitable solutions—such as tree planting zones, reflective surfaces, or community cooling centers—especially in vulnerable neighborhoods.

MANUFACTURING PROTOTYPE

one (1) team of at least two (2) individuals per chapter

Participants design, fabricate, and use Computer Integrated Manufacturing (CIM) to create a product that addresses the annual theme. A documentation portfolio and the completed product prototype are submitted for evaluation. Semifinalists give a product “sales pitch” and demonstration.

ThemeMarble Maze or Puzzle Box

MUSIC PRODUCTION

three (3) teams per state; individual entries are permitted (requires state advisor approval; requires pre-submission)

Participants produce an original musical piece designed to be played during the closing session of the national TSA conference. The quality of the musical piece and required
documentation (including elements such as a plan of work, self-evaluation, and a list of hardware, software, and instruments used) determines advancement to the semifinal level
of competition, during which semifinalist participants are interviewed.

Theme: The year 2026 marks the 250th birthday of the United States. Create a musical piece that can be played as the opening number at a July 4th fireworks show.

ON DEMAND VIDEO

one (1) team (1) team of at least two (2) individuals per chapter

Once participants receive the challenge details (required criteria, such as props and a line of dialogue) at the national TSA conference, they have 36 hours to produce a 60-second film that showcases video skills, tools, and communication processes. The quality of the completed video production determines the finalists.

PHOTOGRAPHIC TECHNOLOGY

one (1) individual per chapter (requires pre-submission)

Participants produce a photographic portfolio - demonstrating expertise in photo and imaging technology processes - to convey a message based on the annual theme. Semifinalists
have 24 hours to complete a portfolio of photos (with required documentation) taken onsite at the national TSA conference. Finalists are determined based on the quality of the semifinal portfolio, the portfolio presentation, and interview responses.

ThemePhoto Essay Series 

Create a series of photos that tell a story

PREPARED PRESENTATION

three (3) individuals per state (requires state advisor approval)

Participants deliver a three-to-five-minute oral presentation related to the current national TSA conference theme. Both semifinalists and finalists are determined based on the quality of the presentation and the appropriate use and content of the accompanying required slide deck.

Topic: Everyone knows the classic game of rock, paper, scissors: rock beats scissors, scissors beat paper, and paper beats rock. At the end of the day, which is the most revolutionary tool? Develop a presentation in which you select one of these three technologies/tools and describe its impact on human civilization.

PROMOTIONAL DESIGN

three (3) individuals per state (requires state advisor approval)

Participants use computerized graphic communications layout and design skills to produce a promotional resource packet.
The resource must address the annual theme/problem and include at least four printed publication items and required
documentation. Semifinalists demonstrate publishing competency in an onsite technical design challenge.

Theme: Create promotional materials for a chapter-hosted event in which TSA alumni return to the chapter to share career stories, run workshops, and mentor students. The promotional items must include: 

  • an event information flyer
  • a social media promotional graphic
  • a name badge template
  • a promotional item of the participant’s choice

ROBOTICS

three (3) teams of two to six (2-6) individuals per state (requires state advisor approval)

Participants design, build, document, and test a robot , assembled using open-sourced parts according to stated specifications and to meet the challenge of the yearly theme/ problem.

Theme

SENIOR SOLAR SPRINT

one (1) team of two to four (2-4) individuals per chapter; one (1) entry per team

Students apply scientific understanding, creativity, experimentation, and teamwork to design, build, and race a model solar vehicle that carries a payload. Documentation of the process is required.

SOFTWARE DEVELOPMENT

one (1) team of at least two (2) individuals per chapter; presentation/interview is limited to three (3) members (requires pre-submission)

Participants use their knowledge of cutting-edge technologies, algorithm design, problem-solving principles, effective communication, and collaboration to design, implement,
test, document, and present a software development project of educational or social value. Both semifinalists and finalists are determined based on the quality of the presentation and project.

Theme: Develop a software program that removes barriers and increases accessibility for people with vision or hearing disabilities.

STEM MASS MEDIA

one (1) team of two to three (2-3) members per chapter (requires pre-submission)

In response to an annual theme, participants use written and verbal communication skills to convey a news story in both a video broadcast (preliminary round) and a digital written format (semifinal round). Participants must demonstrate a strong understanding of journalism etiquette and the common practices of the field of mass media.

Headline: The green past of the Saharo-Arabian Desert: Cave deposits reveal recurring humid periods over eight million years

Prompt: Based on the following headline, develop a news broadcast that includes an introduction of the headline, a summary of the information in the news story, and an explanation of potential future implications of the highlighted work.
https://www.eurekalert.org/news-releases/1079999

STRUCTURAL DESIGN AND ENGINEERING

one (1) team of two (2) individuals per chapter

Participants apply the principles of structural engineering to design and construct a structure that complies with the annual challenge. An assessment of the required documentation and the destructive testing of the structure (to determine its design efficiency) determine both semifinalists and finalists.

Problem Statement

Verification Form

SYSTEM CONTROL TECHNOLOGY

two (2) teams of three (3) individuals per state (requires state advisor approval)

Participants develop a solution to a problem (typically one from an industrial setting) presented onsite at the conference. They analyze the problem, build a computer-controlled mechanical model, program the model, demonstrate the programming and mechanical features of the model-solution
in an interview, and provide instructions for evaluators to operate the model.

TECHNOLOGY BOWL

one (1) team of three (3) individuals per chapter

Participants demonstrate their knowledge of TSA and concepts addressed in technology content standards by completing an objective test. Semifinalist teams participate in a question/ response, head-to-head, team competition.

TECHNOLOGY PROBLEM SOLVING

one (1) team of two (2) individuals per chapter

Participants use problem-solving skills to design and construct a finite solution to a challenge provided onsite at the conference. Solutions are evaluated at the end of 90 minutes using measures appropriate to the challenge, such as elapsed time, horizontal or vertical distance, and/or strength.

TRANSPORTATION MODELING

one (1) individual per chapter

Participants research, design, and produce a scale model of a vehicle that complies with the annual design problem. A display for the model and a documentation portfolio – containing elements such as a description of the vehicle, photographs and commentary detailing the vehicle production, and technical illustrations – are required. Semifinalists participate in an interview

Design Problem: The Sky is Not the Limit- Next-gen space travel. 

VIDEO GAME DESIGN

five (5) teams of at least two (2) individuals per state (requires state advisor approval; requires pre-submission)

Participants design, build, and launch an E-rated online video game – with accompanying required documentation – that addresses the annual theme. Semifinalists participate in an
interview to demonstrate the knowledge and expertise they gained during the development of the game.

Theme: Retro Revival

Reimagine an 8-bit or 16-bit era type of game with a modern twist.

The game must be inspired by 8-bit or 16-bit era games, but may not contain any recognizable characters, music, or storylines from these games. Competitors are encouraged to research games from this era but not utilize copyrighted material.

VIRTUAL REALITY SIMULATION (VR)

one (1) team per chapter; individual entries are permitted

Participants use video and 3D computer graphics tools and design processes to create a two-to-three-minute VR simulation (accompanied by supporting documentation) that addresses the annual theme. Semifinalists deliver a presentation about their simulation and participate in an interview.

Design Topic: Design an interactive, walk-through VR museum based on a topic in art, history, or technology. 

WEBMASTER

one (1) team of at least two (2) individuals per chapter (requires pre-submission)

Participants design, build, and launch a website that addresses the annual challenge. Semifinalists participate in an interview to demonstrate the knowledge and expertise gained during the development of the website

Topic: Community Resource Hub

Create a website that will serve as a community resource hub to highlight resources available to residents within the community (e.g., non-profits, support services, community events and programs, etc.). Your entry for this event is an exception to the general rules for the 2026 National TSA Conference regarding identifying information and you may include school or chapter name if it is the same name as the community used.
Your website should include the following: 

  • an interactive directory of community resources (resource hub) that allows users to search and filter the resources. 
  • a highlight section that spotlights at least three of the community resources you have listed in your resource hub. 
  • a form that users can submit to indicate new resources that should be added to the community resources hub. 
  • additional content to enhance the community resource hub for end users.